Defining your own Roadmap

Saying and Doing are 2 different things where we decide a strategy and see our strong points and go for our career which we feel strongly about.

Sometimes we see our professional and personal behaviour co-relate to each other.

Finally, some people stick to and some flow with the change of trend.

  • Identifying your interest to groom your skillsets
  • How would you rate yourself for UX/UI/VD/ID?
  • Do you understand the difference between all these expertise areas?
  • UX: In short it is a person who is a good observer and can communicate well?

Ans: Who can test designs with real users, validate feature ideas, do interviews, evaluate analytics, build personas, and deliver the necessary customer feedback, Who is a problem solver, analytical thinker. cognitive, psychological in nature. Has the ability to Meet, Talk, Observe.
Upgraded with the current trend tools like Microsoft invisio and Flow map, XMind, Mindomo, etc. UX designers are not required to do any sort of visual work, they are only required to think about what happens when, for example, a user interacts with an element from the website. An example is if a user clicks on a button, will it display a pop-up? would it go to a new page? would it display a list? how many clicks would it take the user to reach the checkout page? can the number of clicks be improved? is the login form intuitive enough and clutter-free? and the examples can go on.

  • UI who has an understanding of gestalt principles and heuristic evaluation design principles and standards

Who can build wireframes and prototypes, and define the most important structures and flows, communicate with other players, brainstorm and run workshops? Who can draw the pixel-perfect, Who has a Visual Eye with understanding design principles of Fitts law which is the placement of elements?
Upgraded with the current tools like Sketch, Figma, XD, Balsamiq, Invision, Zeplin etc.

  • Visual Designer who has a visual eye.

Ans- Who can take the Pixel perfect UI and enhance the visual with Mimicry design principles which is a reference from something from real-world and aesthetic is to make it visually appealing. Updated with the trending Font pairing and colour theory used across various devices.
Upgraded with Adobe Suite-Illustrator, Photoshop, Afinity, Max, Maya etc.

  • ID who can think of action and reactions

Ans- Who can take the product with moving elements & interactions handling advanced animations, be it via CSS, JS, video or 3D Browser Engines,After effect understanding and analyzing how people interact with a physical product

  • Who are Graphic Designers?

Ans: Not necessary they should come from design college but yes they are known to design principles in specific to print, web, VFX

Design Thinking professional