A DSign Team Capabilities and practices
To Build design which works, a company needs a team with right capability.
The team balanced with professional and personal etiquette enjoy and feel proud of their role with a clarity of their responsibilities and should be continuous learner up to date with the current trend.
Open-minded but skeptical and prompt.
Building a Design Team is not training them how to create the designs or design thinking!! It’s about identifying their roles and defining their responsibilities with the appropriate data and more conversations.
Sometimes it is very clear and sometime not, Research says team capacity can be identified by their past history or circumstances they are brought up and present situation how they coped up with all those environments.
Capabilities can be categorized with like minded Researchers and Designers -
UX- THE CURRENT TREND — Good to see our next generations have the basics very strong to understand the design thinking process just that we invest time doing that with the right process and strongly create the strategy to give their best output if that means to strongly saying No to certain things
Arranging team with UX Researcher, UX Designer, UI/VD Designer, IxD designer. - Can be Multidisciplinary designers who can tackle multiple design roles land leadership roles due to their understanding of how each role is different and their ability to associate workload effectively as well as take appropriate decisions based on each individual department.
— UX researchers: Who can test designs with real users, validate feature ideas, do interviews, evaluate analytics, build personas, and deliver the necessary customer feedback, Who is a problem solver, Analytical thinker. cognitive, psychological in nature. Has the ability to Meet, Talk, Observe.
Upgraded with the current trend tools like Microsoft invisio and Flow map, XMind, Mindomo, etc.
UX designers are not required to do any sort of visual work, they are only required to think about what happens when, for example a user interacts with an element from the website. An example is if a user clicks on a button, will it display a pop-up? would it go to a new page? would it display a list? how many clicks would it take the user to reach the checkout page? can the number of clicks be improved? is the login form intuitive enough and clutter free? and the examples can go on.
— UI designers: Who can build wire frames and prototypes, and define the most important structures and flows, communicate with other players, brainstorm and run workshops.
Who can draw the pixel-perfect,, Who has a Visual Eye with understanding design principles of Fitts law which is placement of elements.
Upgraded with the current tools like Sketch, Figma, XD, Balsamiq, Invision, Zeplin etc.
— Visual designers: Who can take the Pixel perfect UI and enhance the visual with Mimicry design principles which is reference from something from real world and aesthetic is to make it visually appealing. Updated with the trending Font pairing and color theory used across various devices.
Upgraded with Adobe Suite-Illustrator, Photoshop, Afinity, Max, Maya etc.
— IxD design: Who can take the product with moving elements & interactions handling advanced animations, be it via CSS, JS, video or 3D Browser Engines,After effect understanding and analyzing how people interact with a physical product
TEAM ACTIVITIES AND PRACTICES:
- Education event every Friday Morning on research and design topics teaches something for the rest of the crew ( What new things we did).
- How-we-work meetings. Making sure using the best-practices we learned and enhance our processes together( Design Process ) .
- Peer Review and Feed backs Activity
- Internal Projects planning and trying out new things
- Part of communities and Events
Designing for accessibility may be a challenge for companies or some businesses; but while it may prove to be more difficult to create a design that accommodates everyone, it is not “impossible”. As a designer, I feel that we have the ability and the responsibility to help change how we design for accessibility.
Our websites, mobile apps or any other web applications should be designed with accessibility in mind. Resourcing our design skills while keeping accessibility in mind is what we should remember in order to design with empathy, as this is one of our greatest facets. Great UIUX is not just about how beautiful an interface looks or how well it functions anymore. It should also be measured by how well it functions for everyone in our glowingly inclusive world. Now that is powerful UIUX.
When we design for accessibility, we design with empathy.